Tales of Symphonia PS2 - Boss 7: Magnius [Mania Mode/N.I.N.D.]
No Items, No Death
LORD MAGNIUS, VERMIN.
I learned a lot from getting this take....
Magnius comes with two little henchmen, and like Botta you want to take them out pronto. It took me awhile to realize that staying AWAY from Magnius will incur him throwing a few spells out, which are much easier to handle than Magnius and his goons all attacking you at once.
It also took me a few takes to realize that his new ougi, Souha Enrenshou (I call it Rampant Hell :o), only activates when you aren't beating him into a corner. And unlike Botta, he likes to SPAM it when he's low in health. And he can also use it randomly in or out of a "combo" of Hell Hound, Hell Axe or Beast, so unless he was backed in a corner caution needed to be taken xD.
AND MOST IMPORTANTLY, I FINALLY understand why Hold Position seems to fail so much. I didn't realize that if you make someone cast and they are in Hold Position, they will REPOSITION themselves as to where the main character is on the field. Which explains why Genis/Raine/Kratos always moved after they did something I told them to do something. In order to keep everyone back, I had to BACKSTEP so they would reposition FARTHER BEHIND ME. SHEESH D:
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