Talking HITMAN: Level Design, Part Two
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Published on ● Video Link: https://www.youtube.com/watch?v=OuSBvFYMTTw
Io-Interactive level designers Jacob Mikkelsen and Marta La Mendola sit down to talk about fundamental level design challenges that arise when building HITMAN games. This is part two in a planned three-part series on level design in HITMAN games.
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