
TAS 3DS Super Smash Brothers 4 - Kong Cyclone Donkey Kong vs Mewtwo & Sheik (CPU lv 9s, No damage)
For this battle, I experimented with custom equipment on the Donkey Kong who was one of the better characters to have very good customs.
Kong Cyclone is easily a top 10 if not top 5 custom special in the game.
His other customs have some utility but nowhere near as spammable as Kong Cyclone.
This game has a lot of competition against other Smash Brothers entries in the series.
Smash 4 is very interesting in a TASing format.
It has a lot of versions when it comes to patches.
Remember day 1 glitches back in 2014 such as
Wario's Vectoring
https://www.youtube.com/watch?v=N88FI...
Yoshi's super jump
https://www.youtube.com/watch?v=07Bx3...
And Mewtwo's customs in version 1.0.6 (1st version to have Mewtwo)
https://www.youtube.com/watch?v=-kh4U...
Mewtwo with the custom moves via glitch is probably impossible to setup on Citra + Cemu.
You need to have a Wii U and 3DS both running at V1.0.6 in today's world.
Besides those things, the A.I has the habit of executing psychic air dodges, which are usually hype 50/50 mixups against human players.
So I made the A.I pull off an air dodge or two intentionally to follow up with a frame trap.
Why version 1.1.4 and not version 1.1.7
1.1.4 is the first version to have Bayonetta, the very peak of her performance before the nerf hammer(s), Cloud despite debuting at version 1.1.3, had 0 patch notes in the next patch and was given the nerfs on version 1.1.5
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