[TAS] Mega Man 5 - "no Mega buster, no Super Arrow" in 36:55.983 by Darkman425

Channel:
Subscribers:
289
Published on ● Video Link: https://www.youtube.com/watch?v=9nAk1peN4bs



Game:
Mega Man 5 (1992)
Duration: 0:00
312 views
5


Emulator used:
BizHawk 2.9.1, NESHawk core

TAS time: 36:55.983
Frames: 133178
Rerecords: 39941


This TAS is based on an old 2011 Something Awful Let's Play thread's Mega Man 5 races. Specifically, the final round involved the top 4 players to complete the game from start to finish with these special rules:

--The Mega Buster is not allowed to be used. for the first stage shooting is only allowed if Rush Coil is equipped.
--The usage of shooting with Rush Coil and Rush Jet is forbidden unless all other special weapons, including Super Arrow, are depleted.
--If the Beat letters are obtained, shooting with the buster while equipped with Beat is allowed.
--Only 1 M tank is allowed to be used throughout the entire run.

I wanted to see how a TAS of that would turn out, but I added some extra conditions since I'm a fool who wanted to push this challenge to the absolute limit. Here are the modified conditions I added:

--The use of Super Arrow and Beat are forbidden entirely. This makes the Dark Man 4 and final Wily fights much tougher.
--Most of the usage of shooting with Rush Coil and Rush Jet are completely forbidden after the first Robot Master is defeated. The exceptions are the jet ski section with the mini boss in Wave Man's stage, the crumbling tower in Proto 4 that requires breaking blocks with buster shots, and the crusher section in Wily 1 that also requires breaking blocks with buster shots. In those cases, buster shots are not allowed to hit any enemies.
--M tanks are completely forbidden to use. This forces a lot more ammo management for the fortress stages.
--Using glitches to zip through walls or screen scrolling glitches as a means to speed up sections is forbidden. I felt this restriction better fit the spirit of the original Mega Man 5 race rules.

Overall the biggest problem by far is boss RNG being a problem as I feel it's still pretty iffy. Still, I feel that this came out well enough that I'm happy with the results.




Other Videos By Darkman425


2025-04-17[TAS] Pesky Marios (N64) in 2:30.600 by Darkman425
2025-04-12[TAS] Metroid One Zone (GBA) - "Hard 100%" in 13:39.706 (9:59 IGT) by Darkman425
2025-04-07[TAS] Metroid One Zone (GBA) - "Normal" in 3:22.704 (2:27 IGT) by Darkman425
2025-04-03[TAS] Do NOT Press the Yellow Switch (72HoQLDC 2022 edition) (SNES) in 31:39.17 by Darkman425
2025-02-02[TAS] The Legend of Dark Witch (3DS) - "Zizou" in 20:16.121 by Darkman425
2025-01-22[TAS] [FLASHING WARNING] Showdown in 2100 A.D. (O2) in 1:02.598 by Darkman425
2025-01-20[TAS] [FLASHING WARNING] [Obsolete] Showdown in 2100 A.D. (O2) in 1:09.485 by Darkman425
2025-01-16[TAS] S.T.U.N. Runner (Lynx) - "all levels" in 17:55.358 by Darkman425
2025-01-14[TAS] Tents and Trees (ChannelF) in 2:05.936 by Darkman425
2024-12-29[TAS] Mega Man 5 - "no Mega buster, no Super Arrow" in 36:55.983 by Darkman425
2024-11-18VLDC1 - Super Wario Blah's "impossible exit" completed
2024-10-22[TAS] VLDC 6 Collaboration Hack - "all exits, dragon coins, and moons" in 2:49:25.442 by Darkman425
2024-08-28[TAS] [JPN] Dead Zone (FDS) in 9:12.61 by Darkman425
2024-08-28[TAS] [ENG] Dead Zone (FDS) in 11:57.67 by Darkman425
2024-08-26[TAS] Ninja Hayate (MCD) in 20:19.920 by Darkman425
2024-08-20[TAS] Time Gal (MCD) in 16:33.946 by Darkman425
2024-06-20[TAS] Atop the Witch's Tower (WSWAN) in 3:17.862 by Darkman425
2024-06-11Rockman EXE Phantom of Network - IceManSP S Rank
2024-06-08Rockman EXE Phantom of Network - JammingManSP S Rank
2024-06-07Rockman EXE Phantom of Network - FireManSP S Rank
2024-05-02[TAS] Fighting Street (PCECD) in 14:09.278 by Darkman425