{Teaser} Better Real-Time Strand-Based Hair Rendering with Ray Tracing | GTC 23

Subscribers:
20,100
Published on ● Video Link: https://www.youtube.com/watch?v=qyX2xwvJJ0M



Duration: 3:51
813 views
27


While the horsepower of modern GPUs is booming, physically based real-time hair rendering is still far from being solved. While card-based hair used to be the most common modeling technique in games, strand-based hair is being used more and more frequently. However, drawing hair as millions of thin triangle strips with rasterization causes overdraw issues, putting a huge burden on GPUs. Considering the climbing ray-tracing performance of NVIDIA GPUs, it's worth exploring whether real-time ray-traced rendering can be a better choice than rasterization.

To view the full session, go to NVIDIA On-Demand: https://www.nvidia.com/en-us/on-demand/session/gtcspring23-s51294/?playlistId=playList-c48d18a7-fd57-443a-8550-43c8cdc046ae

#GameDev




Other Videos By NVIDIA Game Developer


2024-03-18World of Jade Dynasty Uses NVIDIA Audio2Face for In-Game Animation (English Language)
2024-03-18World of Jade Dynasty Uses NVIDIA Audio2Face for In-Game Animation (Chinese Language)
2024-03-18NVIDIA ACE | NVIDIA x Inworld AI - Pushing the Boundaries of Game Characters in Covert Protocol
2024-02-09Fullbody ARKit Workflow with Audio2Face and Character Creator Part 2
2024-02-09Fullbody ARKit Workflow with Audio2Face and Character Creator Part 1
2024-01-08NVIDIA ACE Brings Digital Characters to Life with Generative AI ft. Convai
2024-01-08OurPalm and Umi’s AI Game Creation Platform Infused with NVIDIA Audio2Face
2023-12-05Nsight Graphics 2023.4 - Release Spotlight
2023-11-28Audio2Face 2023.2: Auto Correspondence Detection
2023-11-28Audio2Face 2023.2: Blendshape Pipeline Improvement on Animation
2023-10-12{Teaser} Better Real-Time Strand-Based Hair Rendering with Ray Tracing | GTC 23
2023-10-11{Teaser} Advancing Real-Time Path Tracing with Neural Radiance Cache | GTC 23
2023-10-02{Teaser} Deep Learning, LLM's & Generative Models for Computer Games and Creative Industries | GTC23
2023-09-28{Teaser} How to Build a Real-time Path Tracer | GTC 23
2023-08-24NVIDIA DLSS 3.5 | New Ray Reconstruction Enhances Ray Tracing with AI
2023-08-22NVIDIA ACE Enhanced with Dynamic Responses for Virtual Characters
2023-08-09SIGGRAPH 2023 | Latest in Graphics Development and GPU Profiling with NVIDIA Nsight Tools
2023-05-28NVIDIA ACE for Games Sparks Life Into Virtual Characters With Generative AI
2023-04-13NVIDIA RTXパストレーシングの概要
2023-04-13NVIDIA RTX 패스 트레이싱 개요
2023-04-11NVIDIA RTX Path Tracing Overview