Tech Romancer Arcade (G.Kaiser Story)
The setting of Tech Romancer takes place in a far future of Earth, where advanced technology have made things calm and decent for the citizens of Japan and the rest of the world. However, the peace doesn't last long as an evil alien tyrant named Goldibus invades the planet with its loyal followers and seeks to conquer the world while enslaving the human race with an emotionless iron fist. An unlikely group of heroes band together to fight against the threat of Goldibus with their own unique mecha robots and all of them won't rest until Goldibus is defeated and the world is safe from the imminent danger.
The game is primarily played in two modes: Story Mode, and Hero Challenge Mode.
Each mecha has its own story mode, which plays out like an anime series, with each battle broken up by an episode title, eyecatch, and dialog scenes before and after each battle. Each mecha has its own story (where it is the star of its own show), and decisions made in the dialog scenes, as well as the conditions under which a battle is won, can cause some stories to branch out and have multiple paths and endings. The other mecha and characters naturally make appearances, but their role may vary from their actual origins to fit the "star" mecha's story.
Armor Knight G (Grand) Kaiser (Kikaioh in Japan) is the protagonist of the game. This Super Robot attacks with rocket punches, bombs, and a heat beam in its chest. It is based on classic super robots, particularly Mazinger Z and Great Mazinger.
The pilot of G. Kaiser is Junpei Todoroki (voiced by Kōichi Tōchika), a hot-blooded protagonist fighter who leads the resistance against the invaders and seeks to defeat Goldibus in order to avenge his family's death.
Junpei doesn't know that Shadow Red, a general in Goldibus' army, is actually his missing brainwashed father. Although he's reckless and prone to tempered outbursts when provoked, Junpei is a good person who seeks to protect those that he cares about.
Battles take place mostly on a flat 3D plane, with buildings and other terrain features scattered around. Destroying the terrain (by attacking or walking through them) releases power-ups, which include three weapons (vary between each character/mecha), armor or life powerups, and the Hero Mode powerup, which increases the power of your mecha's attacks, and may also unlock additional abilities or moves.
Rather than rounds, the matches are decided by the life meters of the fighters. Each fighter has two life meters, and is destroyed when the second one is depleted. In addition, each mecha gets an armor gauge that, when broken by consistent brute attacks, lowers the mecha's defense and makes it harder to recover from attacks received.
Each mecha has at least two super attacks, as well as a Final Attack, which is usable when the opponent is down to the last 50% of their second lifebar. This attack, when activated and successfully connected, automatically destroys the opponent, winning the battle.
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