TEKKEN 8 – Lars Stage Break + Wall Carry Combo Exhibition

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Published on ● Video Link: https://www.youtube.com/watch?v=8OPfbygJVjc



Game:
Tekken 8 (2024)
Duration: 6:01
2,785 views
143


Using the new stage break/ blast interactions to create crazy combos with Lars in Tekken 8. I wanted to show both instant break and wall carry conversions as well. Hope you enjoy it!

Inputs explained:
1= LP | 2= RP | 3= LK |4= RK
B= Back | F= Forward | U= Up | D= Down | N= Neutral
WS= While Rising (Crouch, then while standing up) | FC = Full crouch (Hold down-forward)
CH= Counter Hit | WB = Wall Break
RA= Rage Art | RD= Rage Drive
DEN= Dynamic Entry (F3) | SEN= Silent Entry (unique transitions)
SSR= Side Step Right | SSL= Side Step Left
BT= Back turned | QCF= Quarter circle forward (Down, down-forward, forward)
~=Transition (DF3~D means DF3 then hold Down, or F3~F is F3 then hold Forward)

0:00 Arena (Underground):
B3,4 (Blast) - F3,2 – F1,2,3,1 – B3~F,1+2 – F3,1,2 - F3,1 – DB2,1 – F1+4
FB2,1 – F3,2 – F1,2,3,1 – Heat Burst – F3,1 – DF3~D,2 – FFF3 (Blast) – F3,1~F,1+2 – FF2~F,1~F (Heat Dash) – FF3+4 – F1+4

0:28 Rebel Hanger:
B3,4 (Break) DF3~D,2 – DF2~F,1+2 – FF4,2,1,2 – F3,1 – DB2,1 – F1+4
FB2,1 – F3,2 – F1,2,3,1 – Heat Burst – FF4,2,2 – FFF3 (Break) - FF2 – F3,1~F,1~F (Heat Dash) – FF3+4 - micro Dash F1+4
B3,4 (Blast) F3,1,2 – B2,3 – FFF2+4 – F1+4
FB2,1 – F3,2 – F1,2,3,1 – Heat Burst – FF4,2,1~F,1+2 – F3,1,2 – FFF3 (Blast) - DF3~D,2+3 – F1+4

1:21 Descent into Subconscious:
FB2,1 – F3,2 – F1,2,3,1 – B3~F,3+4 (Break) – F3,1~F,1+2 – F3,1,2 – F3,1 – DB2,1 – F1+4

1:36 Sanctum:
B3,4 – F1+4 (Break) – DF3~D,2 – DF2~F,1+2 – F3,1,2 – F3,1 – DB2,1 – F1+4
FB2,1 – F3,2 – F,1,2,3,1 – Heat Burst – FF4,2,1~F,1+2 – F3,1,2 – dash B3,4 (Break) – B3~F,1~F (Heat Dash) – micro Dash DB2,1 – F1+4

2:15 Into The Stratosphere:
B3,4 – FB2,1 (Blast) – B2,3 – F3,2+3 – F1+4
FB2,1 – F3,2 – F1,2,3,1 – B3~F,3+4 (Blast) – B2,3 – F3,2+4 – F1+4

2:27 Ortiz Farm:
B3,4 (Break) – DF3~D,2 – DF2~F,1+2 – FF4,2,1,2 – DF1 – DB2,1 – F1+4
FB2,1 – F3,2 – F,1,2,3,1,2 – FFF3 (Break) – B3~F,1+2 – dash DF3~D,2 – FFF3+4,1 – F1+4
FB2,1 – F3,2 – F1,2,3,1 – Heat Burst – FF4,2,1~F,1+2 – F3,1,2 – dash FB2,1 (Break) – B3~F,1~F (Heat Dash) – micro Dash DB2,1 – F1+4
B3,4 (Blast) – F3,2 – F1,2,3,1 – B3~F,1+2 – F3,1 – DB2,1 – F1+4
FB2,1 – F3,2 – F1,2,3,1 – DF3~D,2 – FFF3 (Blast) – F3,1~F,1+2 – dash DF3~D,2 – FFF3+4 – DB2,1 – F1+4

3:36 Elegant Palace:
B3,4 – F1+4 (Break) – DF3~D,2 – B2,3 – F3,1 – DB2,1 – F1+4
B3,4 (Break) – DF3~D,2 – DF2~F,1+2 – F3,1,2 – DF1 – DB2,1 – F1+4
B3,4 – F1+4 (Break) – DF3~D,2 – DF3~D,1,2 (Break) – F3,1~F,1+2 – F3,1,2 – FFF2+4 – F1+4
FB2,1 – F1,2,3,1 – DF3~D,2 – F3,1+2 – F1+4 (Break) – DF3~D,2 – FFF3 (Break) – Heat Burst – B3~F,1~F – Heat Dash – DB2,1 – F1+4
CH FF1+2 – F3,2 – F1,2,3,1 – Heat Burst – F3,1 – DF3~D,2 – FFF3 (Blast) – F3,1~F,1+2 – FF2~F,1~F (Heat Dash) – FF3+4 – F1+4

4:50 Midnight Siege:
B3,4 (Blast) – F3,1,2 – F3,1+2 – dash DF1 – DB2,1 – F1+4
FB2,1 – F3,2 – F1,2,3,1,2 – FFF3 (Blast) – F3,2 – B2,3 – FFF2+4 – F1+4

5:11 Secluded Training Ground:
3+4 (Break) – F3,2 – F1,2,3,1,2 – FFF3 (Break) – F3,1~F,1+2 – dash DF3~D,2 – FFF3 (Break) – F3,1~F,1~F – Heat Dash – DF1+2
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Music is: Destiny | Daemon x Machina
Outro music is: Standby, Zero | Mega Man X Command Mission
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