The Artist’s Guide to Editing the Editor | Jack Condon | NZGDC 2024

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THE EDITOR
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THE EDITOR (2023)
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Are you scaling your art team toolsets in Unreal Engine? Are you looking to empower your team with better communication, workflows, and pipeline? In this talk, we’ll dive into several Unreal Engine technologies and workflows such as Interchange for import and export, Editor Utility Widgets, managing asset data, customizing the Editor UI, and asset validation. Make sure you have your checklist ready to go before your next big project.




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