Designers as diplomats: The soft skills of good game design | Catherine Booth | NZGDC 2024

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Compiling my experiences so far as a mid-senior level game designer across 3 titles (and experience in marketing and comms prior to that), I want to share my top interpersonal/ communication tips for designers. Skills we want to see from designers moving junior to mid and mid +. Things I wish I knew earlier!
Bringing people onboard an idea effectively
When it's ok to "do now, ask forgiveness later"
Different communication "voices" necessary for different contexts
How to seek out good feedback and looking out for biased feedback
Managing up - how to make the most of your lead/line manager and build trust
Components of great documentation that can help you get buy in for your ideas
Understanding what the other disciplines needs from you




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