The Bureau - XCOM Declassified walkthrough part 7 (Grifter)

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The Bureau: XCOM Declassified is set in late 1962, at the height of the Cold War between the United States and Soviet Union. Prior to the events of the game, U.S. President John F. Kennedy authorized the creation of the Bureau of Strategic Emergency Command, which was intended to coordinate U.S. military forces in the event of a Soviet invasion of the USA. A top-secret underground command bunker was constructed to house the Bureau, and specific military and civilian personnel were secretly contacted and told to report there in the event of an invasion. The Bureau's director, Myron Faulke, had another vision for his organization: a bulwark against attacks from "Outsiders", hostile extraterrestrial forces whom he believed had been operating on Earth for the past six months and had some connection to the recently discovered "super-element" Elerium. As the game begins, CIA special agent William Carter is tasked with delivering an important package to Faulke at the Bureau's research labs at Groom Range.

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the bureau xcom declassified walkthrough
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