The creation of a fantasy world in WorldCreator 2, Corona, 3d-Coat, Megascans and 3dsmax. Part 2

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The continuation of the 1st part of creating a fantasy world for the project "The Forester". This video shows the process of setting up of the fog, modeling the clouds in 3D-Coat, setting their shader in Corona Render and the render on our farm forrender.com

For the fast rendering I used:

4*Dual Xeon e5 2670 2,6 GHz - 128 Threads + 1 Intel Core i7 4930K 3,4 Ghz 12 Threads.

Render time - 58min. Noise - 3% - enough for the final image

By the way, who will give the promo code - cgevent to our managers - will receive a 15% discount for render.

More World Creator 2 tutorials → http://bit.ly/2lK3MSx


Video content:

00:00 - 00:24 - Intro

00:24 - 01:05 - Import the geometry of the fog. Setting the Shader, the application of the additional Displace with Noise map for the small details. The Creation Of Corona Proxy.

01:05 - 01:25 - create a custom dummies for configuring fog. Setting it in the Environment slot.

01:25 - 04:50 - Modeling the clouds in 3D-Coat in voxel mode using the tool Sphere. Import in 3dsmax and setting up the Shader in Corona Render. The creation of Corona Proxy and clone mode Instance.

04:50 - 05:18 - Final render on the farm forrender.com

05:18 - 05:37 Ending. Video preview other lessons.

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Hi, my name is Andrey Krivulya Charly and I am a 3d artist and started my career in 2009. On this channel - I share my experience and talk about the all sorts of interesting and useful features of different programs, show my workflow, making of and so on.

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Music in video: AudioBlocks.com
Enjoy watching!
Best regards, Andrew Krivulya aka Charly.

#world #creator #tutorial




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