The Cronus Camp for Wayward Boys | No Failure Runs | Part 1
You don't see these kinds of Doom mods everyday. Yes, there have been mods where you evade the lingering terror until they don't feel like hanging around where you need to go, there have been mods where you use whatever little supplies you have to eliminate the frightening horror, and there have been mods where the world around you is unclear and deadly, but to have a mod where you can waltz past the horrors unnoticed? That's a new one.
One might challenge the idea that we could deal with our enemies in this journey easy, except that we're not in a military base filled to the brim with rocket launchers, and we also happen to be a small boy barely able to keep his profile hidden. Puts a small concern in the mind, don't ya think?
Anyways, we begin our journey in Orientation. Let's see what this camp has to offer before things go horribly wrong, hmm? That is, if things haven't gone absolutely terribly irreversibly wrong already. Heh.
Mods Used:
The Cronus Camp for Wayward Boys: https://forum.zdoom.org/viewtopic.php?f=19&t=68322
Good ol' HUD: https://forum.zdoom.org/viewtopic.php?f=46&t=54123
Nash's Gore: https://forum.zdoom.org/viewtopic.php?f=45&t=11545