Hideous Destructor Multiplayer | Altered Machine | So Close, Yet So Far
Another HDest MP coop session launching a map from the great library of Joel's 2nd Doom Mapping Contest. With fast monsters set to on, no less! Communications on my end are established, so atleast there's less typing, though even with that, we still lost at the end.
It's always awful when you're T H I S close to the exit, and then defeat is grasped from the jaws of victory. Probably would've survived the last bit if the boss didn't have the ability to just gobsmack cover, such is the nature of cyberdemon HEAT rockets. Oh, well.
I feel a sudden urge to properly do this map. Perhaps an NFR in the future will repair my little embarrassing moments here.
Mods Used:
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
Altered Machine: https://vargskelethor.me/winners2/
Doom Sound Bulb: https://www.doomworld.com/forum/topic/110822-doom-sound-bulb-hd-sounds-that-stay-true-to-the-original/
Big Doom: https://forum.zdoom.org/viewtopic.php?f=43&t=68532
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
Personal DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=43&t=52851
Personal HDest Addons: https://forum.zdoom.org/viewtopic.php?f=43&t=53251
SBrightmaps: https://forum.zdoom.org/viewtopic.php?f=46&t=29792&start=30
WildWeasel's DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=19&t=49684