The Difference Between Good and Bad Monetization Design | Critical Thought #gamedesign #mobilegaming VIDEO
For this critical thought, I wanted to talk about how monetization is done differently throughout live service and mobile games, and why do games that use the same systems are treated better by their communities.
00:00 Intro
00:45 Separating Mechanics and Monetization
13:49 Growing a Game With More Content
_____________________________________________________________
All videogame streams are now archived on my secondary channel: https://www.youtube.com/channel/UCpzr0SZCSz2lvc90GaVDGbw
Books I've Written:
https://www.routledge.com/search?author=Joshua%20Bycer (top results)
Additional Sites:
Main Site: http://Game-Wisdom.com
https://anchor.fm/gamewisdom
Patreon: https://www.patreon.com/GWBycer
Paypal: http://paypal.me/GWBycer
Twitter: https://twitter.com/gwbycer
Discord: https://discord.gg/MFdkhMz
http://subscribeonandroid.com/game-wisdom.com/feed/podcast for Android and https://itunes.apple.com/us/podcast/game-wisdom/id1126129621?mt=2&ls=1 for Itunes
#gamedesign #mobilegaming #gamedev
Other Videos By Game Wisdom 2022-09-15 The Problem With Sequelitis | Key to Games Podcast, #gamedev #gamedesign 2022-09-14 Indie Game Showcase 131 | factory town, Grow, D-corp, The Signal State, Death Trash Ragtag Crew 2022-09-13 Cursed to Golf's "Golf-like" Is Almost an Eagle | Cursed to Golf Review #indiegames #cursedtogolf 2022-09-12 A Steam Store Page Review of Moolander | Indie Inquiries #indiedev #marketing #indiegamedev 2022-09-09 Nodbrim Interactive Developer Interview | Perceptive Podcast #gamedesign #gamedev #indiedev 2022-09-08 How to Avoid "Kitchen Sink" Game Design | Key to Games Podcast, #gamedev #gamedesign 2022-09-07 Indie Showcase 130 | Samudra, Clunky Hero, That Flipping Mountain. Recipe for Disaster, Fate of Kai 2022-09-06 Cult of the Lamb Revels in The Cute Side of a Cult-Like | Cult of the Lamb Review #cultofthelamb 2022-09-02 The Last Call For Zachtronics | Zach Barth Interview, Perceptive Podcast #gamedev #indiedev 2022-09-01 What Makes a Videogame Fun? | Key to Games Podcast, #gamedev #gamedesign #indiegames 2022-08-31 The Difference Between Good and Bad Monetization Design | Critical Thought #gamedesign #mobilegaming 2022-08-30 Games of Gamescom 2022 Spotlight | Indie Game Showcase 129 #indiegames #gamescom2022 2022-08-29 Timothy and the Tower of Mu is a Precise, Perilous Platformer | Timothy and the Tower of Mu Review 2022-08-26 An Indie Developer Interview with Pixel Play | Perceptive Podcast, #gamedev #indiedev #indiegames 2022-08-25 A Steam Store Page Review of Transcendence | Indie Inquiries #indiedev #indiegames #marketing 2022-08-24 Indie Game Showcase 128 | Evertried Sands of Aura The Shore, Infraspace, Rogue Spirit, Ruin Raiders 2022-08-23 Fashion Police Squad Is a FPS Do | Fashion Police Squad Review, #indiegames #videogames 2022-08-22 A Mobile Game Monetization Review of Marvel Contest of Champions | #marvelcontestofchampions 2022-08-19 What Strategy Games Can Teach Us | Gamedev Roundtable #gamedesign #gamedev #education 2022-08-18 Do Games Have a Shelf Life? | Key to Games Podcast, #gamedev #gamedesign 2022-08-17 Indie Showcase 127 | Trinity Archetype, Grave Snatchers, Lightbringer, Happenlance, Timemelters
Tags: video game criticism
video game critique
video game critical discussion
game-wisdom
game wisdom
game dev
indie game dev
game design
game development
#indiegame
#videogame
#gamedev
#mobilegames
#mobile
#mobilegaming
mobile game design
monetization
video game monetization
mobile game monetization
what is good monetization
ethical monetization
loot box design
gacha design
how to monetize a mobile game
game design deep dive
Other Statistics Darkest Dungeon Statistics For Game Wisdom Currently, Game Wisdom has 293,478 views for Darkest Dungeon across 166 videos. This game accounts for over 9 days of watchable video on his channel, roughly 5.30% of Darkest Dungeon content that Game Wisdom has uploaded to YouTube.