The Easy Way to Stop Making Unsuccessful Games | Alexander EGOSHIN

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Game developers around the world are looking for a formula to create the most amazing setting possible, the cutest character to date, or a brand new form of gameplay. The true keys to the success of a game, however, are hidden in its details, especially in the details pertaining to important aspects of its development, including controls, art, monetization, updates, etc. Alexander Egoshin will offer some important advice and practical tips.

Delivered at Casual Connect Kyiv, October 2012.

For slides visit: http://casualconnect.org/lectures/design/the-easy-way-to-stop-making-unsuccessful-games-alexander-egoshin

Download Audio in English: http://casualconnect.org/lectures/design/the-easy-way-to-stop-making-unsuccessful-games-alexander-egoshin




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Alexander
EGOSHIN
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Casual Connect
Casual Connect Kyiv 2012