The Endgame Lessons of Live Service Design | Critical Thought #gamedesign #indiedev VIDEO
For this critical thought, the recent complete downvote of Diablo 4's endgame frames our talk about the importance of establishing, and refining, the endgame of any live service game.
0:00 Intro
00:50 The Three Kinds of Live Service Gameplay
1:48 Day 1 of a Live Service Game
2:49 The Late Game Goal
9:13 Back 4 Diablo
12:28 Growing Your Lategame
14:19 Good Lategame Design
18:45 Lingering on Limbus Company
21:35 The Live Service Mindset
25:40 Conclusion
games shown Back 4 Blood, Limbus Company
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