The Point of Soulslike Design | Critical Thought #eldenring #darksouls #soulslike VIDEO
For this critical thought, I wanted to talk about the significant lesson that Soulslikes try to instill in the player, and what many people keep missing when they play them.
Mentioned Articles: https://www.newyorker.com/culture/persons-of-interest/hidetaka-miyazaki-sees-death-as-a-feature-not-a-bug
https://medium.com/super-jump/can-approachability-fix-dark-souls-29268917fc3
0:00 Intro
00:35 The Rogue Souls Mindset
2:52 Are Soulslikes Hard?
5:05 What You Should be Learning
7:36 The Dark Souls of Platforming
8:30 Fighting Failure
13:51 The Long Road to Success
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#gamedesign
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