The First Purchase: Executing a Critical Step in the Free 2 Play Lifecycle | Honor GUNDAY

Subscribers:
11,400
Published on ● Video Link: https://www.youtube.com/watch?v=2-LHWnA61iU



Duration: 23:26
217 views
0


Download Slides: https://www.dropbox.com/s/y3khutvw3merz9b/Honor_Gunday_CCEurope_2014.pptx

Unlocking the monetary potential of your free-to-play game starts by converting free customers to paying customers, and that means that fragile moment engagement exceeds frugality is of critical importance to anyone running such a service. The concept is obvious, but like "buy low, sell high" in the investment world, successful execution of the concept can be anything but intuitive. In fact, the "logical" approach in this case can yield the worst results. Join Honor Gunday, CEO of Paymentwall, while he discusses the fine art and exact science of turning players into payers.

Delivered at Casual Connect Europe, February 2014




Other Videos By GameDaily Connect


2014-03-10Real-Money Gaming: Ball of Confusion | Jonathan FLESHER
2014-03-10Exploring Real Money Gaming Business in a Closely Regulated Market (Holland) | Eric OLDERS
2014-03-10Social Casino Personalization: A Game Changer | Alan AVIDAN, Olga SAMBUR
2014-03-10Maintaining 100% Indie with a Publisher | Bari SILVESTRE
2014-03-10Social Casino 2.0: How to Survive and Grow in a Hyper-competitive Market | Raf KEUSTERMANS
2014-03-10Legal and Regulatory Aspects of Social Gaming and - Gambling | Justin FRANSSEN, Willem VAN OORT
2014-03-10Convergence of Industries in Holland | DU BOEUFF, OLDERS, KEUSTERMANS, VAN OORT
2014-03-10"Video" Games Redux | Jin SHA
2014-03-10In-App Marketing: 6 Tips For Maximizing Player LTV | Steve COLLINS
2014-03-10Guerrilla Marketing for Mobile Users | Vladimir FUNTIKOV
2014-03-10The First Purchase: Executing a Critical Step in the Free 2 Play Lifecycle | Honor GUNDAY
2014-03-10User Acquisition Secrets of the Top Apps | LEE, FUNTIKOV, BORGET, GARGIULO
2014-03-10Making the Right Game | Peter EYKEMANS, David CHIU
2014-03-10Dragon City: A Journey to the Top Grossing Ranks | Jose "Pepe" CANTOS
2014-03-10Best Practices in Ad-Based Monetization and Examples of Successful Native Ad Formats | MARSHALL
2014-03-10Trends in Ad-based Monetization Strategies for Mobile Games | Kaya TANER
2014-03-10Seller's Panel: Meet the Top CEO's Who've Sold Their Companies
2014-03-10Success is About More Than Just Your Game | Alexander KRUG
2014-03-10Building Company Value: Do's and Don'ts When Selling Your Company | Jim PERKINS
2014-03-10Design Choices that Impact Cross Platform Feasibility | Zac BOWLING
2014-03-102014: Rise of the Microconsoles | Tadhg KELLY



Tags:
Honor GUNDAY
Paymentwall
Casual Connect
Casual Connect Europe
Casual Connect Europe 2014