🔴 The Fugitive 3.0 - Permadeath Extreme Challenge - No Mans Sky (A03-E02)

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No Man's Sky
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Duration: 6:01:58
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https://www.youtube.com/live/k48QK9t1miA?feature=share&t=8590 - Escape from Euclid + Start of Fugitive Run 3.0

Fugitive 3.0 Playthrough

*Rule-set:*

Game Mode: Permadeath on Extreme Difficulty (All Sliders set to max)
Disable Tutorial: Only way to get Warp-drive Blueprint

NO Cheating: No Duping, Glitching or Save Scumming
Starter Ship is off limits: The Starter ship is completely destroyed and thus can not be used or has any value. But to avoid having the Starter ship in your List for the whole run, you can Exchange it with a Crashed ship you find. That way you do not earn any Units from it.
Can NOT follow story lines (Incl. can not obtain resources or blueprints from story lines)
Can NOT use Teleporters!

Can NOT visit Anomaly - Ariadne's Imposter reports back to Galactic Authorities.
Avoid the Galactic Network - Can NOT land or interact with:

|+| Space Stations
|+| Trading Posts
|+| Planetary Archives
|+| Buildings (outposts, observatories, shelters, transmission towers, facilities, etc)
|+| Galactic trade terminals
|+| Freighters (Can not own one as well).

Allowed interactions:

Outlaw Trading: Pilots who land nearby or contact me Mid-flight
Outlaw Stations: Traffic in and out is only possible with a Solar Ship!
Abandoned Buildings: Can Land at and Use, but only in Abandoned Systems and when all eggs are removed (On foot if you are a true MVP).
Abandoned System Stations: Can Land in and use them, but have to leave the system immediately after exiting the Station.
Planetary Portal: Can use it to travel only after collecting minimum 4 of the 16 Glyphs.
Base Building: But only in Pirate, Empty and Abandoned Systems and MUST be in a Cave!
Uploading Discoveries: NMS Servers are not considered part of the Galactic Network

Additional Rules:

- Outlaw and Abandoned Stations can be only visited once (1x)
- After attacking Freighters and surrounding cargo pods, you need to leave the system immediately.

Breaking a Rule
(even if it is a mistake): You have to scrap your current ship and everything in it and also scrap the items you got from scrapping it.
Once the ship is scrapped you have to engage sentinels and destroy a Sentinel Dreadnaught to escape from the system.

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Notes on Fugitive 3.0 run (Added in the rules above)

1) Regular Space Stations are off limits again!
2) Any Available Space Station can only be visited once!
3) Abandoned Buildings can only be visited in Abandoned Systems
4) As the only way to find graves is by exploring and searching for it, the number has been reduced to 4 (instead of 8) *
5) Rebel Mission for finding Outlaw Stations has also been removed.

* If finding 4 graves is a bit too easy, I will (personally) adjust and add 1 or 2 graves to up the challenge.

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If you are running the challenges on previous rulesets (1.0 or 2.0) it is advised to finish your challenge according that ruleset.
No point in changing rules mid-game

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