The future of upscaling?
Channel:
Subscribers:
661,000
Published on ● Video Link: https://www.youtube.com/watch?v=f8piCZz0p-Y
DLSS 3's framerate doubling feature is all well and good, but that lag is painful. But... what if there was a way to reduce it? Welcome to the wonders of Framerate Independent Mouse Movement.
Download Comrade Stinger's demo here: https://drive.google.com/file/d/1lSON...
It took him one evening to make, and another few hours to implement the position reprojection.
Other Videos By 2kliksphilip
| 2022-12-24 | Voice ENHANCE? |
| 2022-12-08 | The Cheats and Secrets of Portal RTX |
| 2022-12-07 | Half Life 2 - Alyx Raytraced |
| 2022-12-07 | Half Life 2 RTX |
| 2022-12-05 | Portal RTX |
| 2022-11-30 | The Story of 2kliksphilip, 3kliksphilip and a cheesecake. |
| 2022-11-29 | Levitation: Part 1 |
| 2022-11-27 | Half Life Alyx: Levitation |
| 2022-11-13 | E Cores - Slow, simple, not super efficient... but still good? |
| 2022-11-06 | CPUs: WHY SO POWER HUNGRY? |
| 2022-10-30 | The future of upscaling? |
| 2022-10-26 | Going Fast down the Slow Roads |
| 2022-10-21 | DLSS 3 on/off visual comparison |
| 2022-10-20 | DLSS 3 - What I think of it |
| 2022-10-11 | Geforce 4090 VS Unreal 5 Matrix |
| 2022-10-10 | Geforce 4090 FE: Birth of a Graphics Brick |
| 2022-10-10 | Geforce 4090 Benchmarked VS the 3080 |
| 2022-10-08 | Hurricane Winds in Flight Simulator |
| 2022-10-08 | Snow - Where can it be in Flight Simulator |
| 2022-10-02 | 'Upscaling' framerates in games - Using RIFE to prepare for DLSS 3 |
| 2022-09-28 | Flight Simulator - How Realistic is the Base Game's World? |
Tags:
2kliksphilip
3kliksphilip
kliksphilip
game

