The Good, the Bad, and the Ugly of Map Design | Japanese Community Project, Part 7 [Blind Run]

The Good, the Bad, and the Ugly of Map Design | Japanese Community Project, Part 7 [Blind Run]

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Published on ● Video Link: https://www.youtube.com/watch?v=OF_jwQnOCOI



Doom
Game:
Doom (1993)
Duration: 53:40
1,818 views
74


In this short Japanese Community Project run, I explored maps 23 and 24, and called them for their "bad map design" as I *immediately* realized how wrong I was...
Also, this was done deathless, which is nice.

This was streamed live on Twitch! Make sure to follow me there if you want to catch the next livestreams: https://www.twitch.tv/coincidente

This is a blind run: my first time playing these maps, and the rules are the same as always: Ultra-Violence, pistol start, and no saves without punishment! :)

00:00 Intro
00:58 Map 23 - Awesome map design. For real!
25:18 Map 24 - Poor map design? Or not really?
49:20 Everything's dead, looking for secrets

#Blindrun #Doom2 #JPCP

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Tags:
doom 1993
reactions
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pistol start
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reaction
fps
first person shooter
Ultra Violence Difficulty
pc
doom
videogame
doom retro
action
ultra violence speedrun
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classic doom
RNG
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gameplay
gaming
Ultra Violence
Doomworld
let's play
blind run
first attempt
first try
JPCP
Japanese Community Project



Other Statistics

Doom Statistics For Coincident

Coincident currently has 1,141,942 views spread across 184 videos for Doom. The game makes up over 4 days of published video on his channel, or 26.64% of the total watchable video for Doom on Coincident's YouTube channel.