The Great Platforming Design of Get a Grip Chip | Perceptive Podcast, Developer Interview

The Great Platforming Design of Get a Grip Chip | Perceptive Podcast, Developer Interview

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An interview with Redstart Interactive about the game Get a Grip Chip. We spoke about the design and development of the game Get a Grip Chip. From concept to finish, we discussed how the balance of the game came about and what it was like balancing the game for multiple skill levels.

Buy it on Steam: https://store.steampowered.com/app/1269590/GetAGrip_Chip/
You can follow them on twitter https://twitter.com/redstart_io
join their discord: https://t.co/eBenDIklV5?amp=1
My review of the game: https://youtu.be/z2Z9ttZMyAY
____________________________________________________________
BOOKS I'VE WRITTEN ON GAME DESIGN:

Game Design Deep Dive: Platformers -- https://www.crcpress.com/Game-Design-Deep-Dive-Jumping-Platformers/Bycer/p/book/9780367211387

20 Essential Games to Study: -- https://www.crcpress.com/20-Essential-Games-to-Study/Bycer/p/book/9781138341456

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VIDEO and STREAMING SCHEDULE:

Nightly at 10 est I have my regular streaming of a video game. Saturday nights we do our grab bag stream where I'll play games voted on by the fans.

At Noon est on most days, there will be a vlog video. Either a Critical Thought, Industry Insight or update to the channel. Around 6:00 PM est, a video looking at a video game. Either part of a let's play, or a spotlight on a game.

Sunday: Around 2:30 est we do a live show here on the channel with the recording available to watch in a few days.

Mondays: A Dissecting Game Design will be posted. My video series examining a game's design.

ABOUT ME:

I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.




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