The Hive | Mission 6 - Gatekeeper | The bigger he is the harder he hits... | Let's Play - Gameplay
The Chala'toi Army is in ruin, there last force of defence before the great City is a guardian who’s watch last since the beginning of time. It its time for The Hive to end the Gatekeeper watch and ride the city of the Chala’toi!
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► Soo Neo, what happens today ? Well I'm glad You ask!! ツ
Welcome everybody! To Let's The Hive! Mission 6 – The Hive is moving closer and closer to the ancient city of the The Chala'toi. We are just a river away from the City gates, How ever The Chala'toi have called for there last act of defence. The Great Gatekeeper an ancient beast that was guarding the city since its beginning. Before the wrath of Gods hit the city. The Guardian alone can take armies but he have never fought with the Hive before! We will make sure the gatekeeper will remember this encounter as his last. Since Mission 5 the Hive have the possibility to create a new servant. The Rhino this powerful unit is not only very well armored and posses a large amount of hit points. But also is able to taunt enemies around him to force them to attack the Rhino while the rest of the servants of the Hive can deal with any threat. This means that to make the Rhino the most powerful in the Hive we should give him items with defence, life leach and hit points! The best items that can be given to the tank. Remember tho that the Rhino takes a lot of resources from the Hive and You can make only two per barracks. But the Rhino should always be in Your Hive armies. The Gatekeeper map is dived by a river. There are in total two bases of the The Chala'toi here, One been a small base at the top of a dam that is located north from our starting Hive and a big military base just before the City of The Chala'toi Gates. The Gatekeeper will remain on a large bridge in the middle of the mission 6. First we have to deal with the small camp of the The Chala'toi on the top of the dam the camp is quite small and if we act fast we should be able to take it out, before the The Chala'toi will be able to mass a large force. To defend the Hive once again we will use towers, the same way we use them in mission 5 of the Hive. Make a row of towers just before the Hive and they will deal with every threat that will dare to attack, but also build them close to the bridge so we will be able to use them against the GateKeeper. After the Keeper is dead there will be nothing to stand in our way to conquering the The Chala'toi city! But before we rush at the gates we can use the DNA points in future developing the Hive forces. The new unit the Wasp is a flying range unit with a powerful poison that will stack on the enemy. The more wasps will attack the more the poison will stack on the target, in general the Wasp should be send to the most gigantic enemies of the Hive in order to take them out or weaken them before they will be ale to reach the base. The Wasp will be a great addition to the Hive armies and to the demise of the Gatekeeper!
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► Let's Play War for the Overworld:
https://www.youtube.com/playlist?list=PLGVUY_eDbXvAOuds6cAR9Mainh9ko9ieh
► Let's Play Homeworld: Deserts of Kharak:
https://www.youtube.com/playlist?list=PLGVUY_eDbXvCVkFZ_yE-sPMNE1avSa9X2
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Outro song " Stepping Along the Sky " was made by teknoaxe https://www.youtube.com/watch?v=SjTaMqGnvSs
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