The Last Of Us Part 2 | Best OPTIMIZED Settings | RTX 3060ti + r5 5600 | PC Gameplay | 1440p.

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Testing the Nvidia GeForce RTX 3060Ti GPU in Last of Us Part 2 Remastered at 1440p resolution, using BenchmarKing's Optimized settings with DLSS and without Frame Generation!

🔧 SPECS 🔧

◽️ AMD Ryzen 5 5600
◾️ Gygabyte Nvidia GeForce RTX 3060Ti 8GB
◾️ RAM - 16GB DDR4 3600Mhz (2x8 dual channel)
◽️ OS - Windows 10 home
◽️ SSD - 120gb 2.5 inch[OS installed here]
◽️ SSD - 1TB m.2
◽️ HDD - 8TB
◾️ MB - MSI PRO B550M-P GEN3
◾️ PSU - KRATOS E1 600W
◽️ CASE - Montech Air 100 ARGB

►BenchmarKing's Optimized Settings :
-Dynamic Objects Level Of Detail : High
-Characters Level of Detail : High
-Environments Level Of Detail : Medium or High
-Dynamic Objects Texture Quality : Medium (For 8GB GPUs)
-Characters Texture Quality : Medium (For 8GB GPUs)
-Environments Texture Quality : High (For 8GB GPUs)
-Visual Effects Quality : Medium or High (For 8GB GPUs)
-Texture Filtering : 16x
-Spotlights Shadow Resolution : High or Very High
-Point Lights Shadow Resolution : High or Very High
-Ambient Shadows : High or Very High
-Directional Shadow Resolution : High or Very High
-Directional Shadow Distance : Medium
-Screen Space Shadows Quality : High
-Dynamic Screen Space Shadows : On
-Contact Shadow Quality : High
-Image Based Lighting : On
-Bounced Lighting : On
-Ambient Occlusion : Quality
-Screen Space Reflections : High
-Real-Time Reflections Quality : High
-Real-Time Cloud Shadow Reflections : On
-Screen Space Sub-surface Scattering : On
-Refraction Quality : High
-Particle Density : Medium
-Volumetric Effects Quality : High


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