
The Last of Us | RPCS3 4k vs PS3 720P | Graphics Comparison
In this video, I compare The Last Of Us running in 4k on RPCS3 and the PS3 version in 720p. RPCS3 version looks great so far, but has multiple graphical anomalies ie. no lighting effects or proper shadows. Hopefully graphics is perfected in future releases of RPCS3. look below for the settings I used for this video.
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*My Settings*
RPCS3 Version: custom
Download here: https://bit.ly/33k4LJr
*CPU*
PPU Decoder : LLVM
SPU Decoder: LLVM
Firmware Settings: liblv2.sprx only
Preferred SPU Threads: Auto
SPU Block Size: enabled
TSX Instructions: enabled
Enable SPU loop Detection: True
SPU Cache: Enabled
*GPU*
Anistropic Filter: Automatic
Framelimit: 60
Anti-Aliasing: Disabled
Default Resolution: 1280X720
Resolution Scale: 300%
Resolution Scale Threshold: 16X16
*Audio*
Downmix to Stereo : True
Enable Buffering: True (100ms)
*Advanced*
Vblank Frequency: 240 Hz
*Debug Menu*
To enable debug menu, go to RPCS3 Folder, GUIconfigs, open CurrentSettings, change *showDebugTab* to true
Force CPU blit emulation: True
**My PC Specs**
CPU: 8700k @ 5ghz
GPU: 2080Ti
RAM: 16gb DDR4 4000 CL17
***Credit to ZeroX for custom version of RPCS3***
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