The Legend of Zelda: Link's Awakening (Switch on Switch 2)
This is the grand continuation of our adventure through the story of the hero of legend. In my personal version of the timeline, this is officially what happens after Oracle of Seasons. You're welcome.
Link, having decided to take a sabbatical on the sea, finds himself stuck in a terrible storm. He gets struck by lightning and blacks out, finally ending washed up ashore in a mysterious island. Marin, a local girl, rescues him and brings him to her home to recover.
This is the Island of Koholint, a strange place full strange people. They say weird things, and act as if there was nothing else aside from Koholint in the entire world. Marin is nice, but Link would rather return to Hyrule.
After recovering his sword at the beach where Marin found him, Link is visited by a talking Owl, he claims we're here to wake the "Wind Fish", and that doing so is the only way to leave the island; so our main objective is visiting the dungeons and temples located across Koholint to obtain the 8 instruments of the sirens: the only things capable of waking the Wind Fish up.
This is, as should be obvious by the title, the game being played on a Switch 2. I had honestly initially planned to play the GBC title via the Nintendo Switch Online app, however the Switch 2 update made me reconsider it! This version is now a lot smoother and less blurry than before, so I'll play it instead.
As usual, the software belongs to its owners, I only record my gameplay for my own enjoyment.