THE LONG DARK Story Mode Gameplay Part 14 – THE WAY THROUGH CARTER DAM
Welcome to frigid Canadian wilderness! This THE LONG DARK Story Mode Gameplay Part 14 – THE WAY THROUGH CARTER DAM includes ending of Episode 2! Will Mackenzie should find his path through Carter Hydro Dam during creepy “Aurora” night!
THE LONG DARK Story Mode Playlist: https://www.youtube.com/watch?v=8NPX9lcd59s&list=PLTpHBEQwX-ec61jnh5DjA41sgpIHVi-QY
Welcome to the Quiet Apocalypse! The Long Dark is a thoughtful, exploration-survival experience that challenges solo players to think for themselves as they explore an expansive frozen wilderness in the aftermath of a geomagnetic disaster. There are no zombies -- only you, the cold, and all the threats Mother Nature can muster.
The Long Dark is a first-person survival video game developed and published by Hinterland Studio. The player assumes the role of a crash-landed bush pilot who must survive the frigid Canadian wilderness after a global disaster. The Long Dark received seed financing from the Canada Media Fund, and further funding was secured through a successful Kickstarter campaign in October 2013.
An alpha version was released through Steam Early Access in September 2014. The alpha version was later launched on the Xbox One as one of the first two launch titles associated with Microsoft's Game Preview Program in June 2015. Early reviews of the alpha release were generally positive, and The Long Dark went on to sell around 750,000 copies by April 2016. It was officially released on all aforementioned platforms on August 1, 2017, as well as for the PlayStation 4.
Gameplay
The Long Dark takes place in the frigid Canadian wilderness where the player assumes the role of a crash-landed pilot struggling to survive after a global disaster. The gameplay is stated by the developers to be a "survival simulation that accounts for body temperature, caloric intake, hunger/thirst, fatigue, wind-chill, wildlife, and a host of other environmental factors." There are two game modes available to the player, Story mode and Sandbox mode. Story mode is episodic and was initially planned to be released late 2014, but was pushed to a late 2016 release. The release was pushed back yet again, and was ultimately released on August 1, 2017.
The objective is for the player to survive as long as possible by scavenging and utilizing whatever resources they may find within the world. This includes commodities such as food, water, firewood, medicine, and tools such as weapons, axes, knives and a host of other items. Wildlife is also present, such as deer which can be hunted for food, and wolves and bears which are a constant threat to the player as they venture outside. All items and wildlife are randomly spawned for every new game, so no two games will be alike for the player. Tools and items degrade over time, forcing the player to make careful decisions regarding their condition and their eventual need for repair. Fire, being a primary component, is necessary for warmth and cooking. The player has to forage for wood and fuel on a regular basis to stay alive. The player can also get sick from food poisoning and disease. The Long Dark simulates a full day/night cycle which is a fundamental part of the game. The game also simulates temperature and windchill, both of which are random during every playthrough, encouraging the player to monitor the weather carefully at all times to prevent death from exposure.
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