The Not-So-Simple Problem of Throwing Fireballs (in VR) | David Rogers

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Published on ● Video Link: https://www.youtube.com/watch?v=HHi4PQRlHUU



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Duration: 27:12
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Delivered at Casual Connect USA 2018. Throwing a fireball in virtual reality might seem like a straightforward mechanic, but it’s not. Join David Rogers as he explains all the unexpected problems he encountered when building spell throwing mechanics for The Mage’s Tale, and exactly how he overcame each one.

Download slides at: http://bit.ly/2rObxcZ




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Tags:
CCUSA18
Casual Connect 2018
Casual Connect
gaming
David Rogers
inXile Entertainment
VR
dot product
look vector
player behavior
haptics
power poses