The Quest to 100% Five Nights at Freddy's 2

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A compilation of our whole FNAF 2 playthrough.
   / @void_ink  
Time for our new summer job...even though it isn't even in summer. The gang is back with some new(old) faces. Can we survive again or will the toy chicken do...unspeakable things to us...?
Shortly after the release of the first game, Cawthon confirmed rumors about a sequel. He posted a teaser of the sequel on his website one month after the original game's release and continued to post teasers until the sequel's release. A trailer was released on October 21, 2014, introducing new animatronic characters and the absence of doors. Five Nights at Freddy's 2 was released for Microsoft Windows on November 10, 2014, earlier than its planned release of December 25. Ports for Android and iOS were released on November 13 and 20, 2014, respectively. A Windows Phone port was also released, but was withdrawn for substandard graphics. PlayStation 4, Xbox One, and Nintendo Switch console ports were released on November 29, 2019.
The gameplay is largely similar to its predecessor. Players must survive a night shift at the "new and improved" Freddy Fazbear's Pizza restaurant from 12 a.m. to 6 am, without being attacked by any of the animatronics that wander from room to room. In addition to the animatronics from the first game, which are depicted in a deteriorated state, the game features several new antagonists, who can be fended off using different tactics. The explanation given for the animatronics' behavior during the game is similar to the one from the first Five Nights at Freddy's. The protagonist is a new character, Jeremy Fitzgerald, who is promoted to daytime security after the sixth night, being replaced by Fritz Smith in the seventh night.
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