The tech behind Phasmophobia w/ Ben Lavender of Kinetic Games

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Phasmophobia
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A presentation previously reserved for GDC 2025, Ben shares the technical elements behind establishing and building fear in best selling horror game, Phasmophobia!

Join live for your opportunity to ask questions!

Check out Phasmophobia on Steam: https://store.steampowered.com/app/739630/Phasmophobia/

00:00:00 - Kickoff and housekeeping
00:04:35 - Welcome Benjamin Lavender
00:10:39 - Discussing Phasmophobia
00:17:04 - Building Fear
00:21:57 - Alive AI
00:28:17 - Sensors
00:34:31 - Voice Recognition
00:38:31 - Tools for Artists/Designers
00:47:38 - Developer Console
00:59:36 - Community Q&A
01:08:20 - Photo Sensor, In-Editor
01:12:07 - More Community Q&A
01:27:09 - Wrap up