User-generated content in ๐˜ฟ๐™ž๐™ฅ๐™ก๐™ค๐™ข๐™–๐™˜๐™ฎ ๐™ž๐™จ ๐™‰๐™ค๐™ฉ ๐™–๐™ฃ ๐™Š๐™ฅ๐™ฉ๐™ž๐™ค๐™ฃ

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Door 407 recently added a Map Editor to ๐˜‹๐˜ช๐˜ฑ๐˜ญ๐˜ฐ๐˜ฎ๐˜ข๐˜ค๐˜บ ๐˜ช๐˜ด ๐˜•๐˜ฐ๐˜ต ๐˜ข๐˜ฏ ๐˜–๐˜ฑ๐˜ต๐˜ช๐˜ฐ๐˜ฏ, giving players the power to build and share their creations with the community.

Join the studioโ€™s lead writer Daniel Kiselev to learn about the update and why he thinks user-generated content can be a powerful tool for player retention, particularly for real-time strategy games.

Timestamp:
[0:00] Intro
[01:04] Adding replayability
[01:32] Refactoring map generation code
[02:47] Giving players agency

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