The Vibes of Silent Hill 4
I vibe check Team Silent's swan song, the contentious Silent Hill 4: The Room. This is not a review, but instead an analysis of the themes born from the atmosphere and subtext. Maybe we do some reaching, but that's half the fun of being a vibe scholar.
Silent Hill 4 is about a lot of things, but most importantly it's about the degradation of home and the anxiety that comes with the death of a safe space.
There will be spoilers.
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SH4 has always been considered the black sheep of Team Silent’s original run with the series. It breaks the mold in just about every way, a mold many didn’t think needed breaking. Some might even argue that it killed the series. Its priorities, I’d argue, were ahead of its time—especially for a PS2 game. Years before PT, before Resident Evil 7, before Signalis, Silent Hill 4 was a horror game where the terrors of the supernatural invade a detailed, lived-in space. Silent Hill 4 scaled itself back from the town-sprawling horror mysteries of the original trilogy, and tapped into more intimate horror. A smaller, haunting, more domestic horror.
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Silent Hill 4: The Room Statistics For cullen
At present, cullen has 79,146 views spread across 3 videos for Silent Hill 4: The Room, with his channel publishing less than an hour of Silent Hill 4: The Room content. This is 2.21% of the total watchable video on cullen's YouTube channel.