The Warband Isn't Ready — This World Doesn't Wait | Expeditions: Viking

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Published on ● Video Link: https://www.youtube.com/watch?v=ZHQctByxpME



Expeditions: Viking
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The systems didn’t wait. Combat hit harder than expected. Positioning failed. Morale dropped. The warband we built isn’t ready for what’s ahead — but the world keeps moving. No time to patch every gap. No time to find perfect footing.

What matters now is what we carry forward. This isn’t about winning early fights. It’s about understanding what this game demands from leadership, attrition, and consequence. We’re not ahead. We’re not behind. We’re just in it now.

The climb continues here. No false steps left.

What This Channel Is
Spencer Koroll, walking the Trail & Memory project.
A multi-year expedition through 4,200+ games.
It started with a backlog. It became a path.
No shortcuts. No spectacle. Just the climb.

What This Game Is
Expeditions: Viking, a tactical RPG about leadership without guarantee.
Turn-based combat. Resource strain. Reputation systems that remember.
You shape a clan — not with commands, but with consequence.
Choices stay. People remember. Some won’t follow.

Made by Logic Artists. Released 2017.

#ExpeditionsViking
#TurnBasedTactics
#NarrativeStrategy