Party’s Breaking Before the Crypt | We Can’t Afford to Turn Back
The crypt might hold the coin we need — but we’re bleeding already.
Wounds from earlier fights haven’t healed. Supplies are tight.
We don’t know what’s inside, but turning back costs more than going in.
This is what a failing start feels like — when you press forward knowing every step strains the system.
We’re not ready. That’s why it matters.
What This Channel Is:
Spencer Koroll, walking the Trail & Memory project.
A multi-year expedition through 4,200+ games.
It started with a backlog. It became a path.
No shortcuts. No spectacle. Just the climb.
What This Game Is:
Expeditions: Viking, a tactical RPG about leadership without guarantee.
Turn-based combat. Resource strain. Reputation systems that remember.
You shape a clan — not with commands, but with consequence.
Choices stay. People remember. Some won’t follow.
Made by Logic Artists. Released 2017.
#ExpeditionsViking
#TurnBasedTactics
#NarrativeStrategy