This Magallan Skill Is Wrong | DOS T-4

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Published on ● Video Link: https://www.youtube.com/watch?v=dLHufun5SSo



Arknights
Game:
Arknights (2019)
Duration: 4:24
2,265 views
183


DOS T-4: 4 bird operators only
From an enemy and overall design perspecitve, T-4 is a very lame map. Literally only year 0 enemies and the threat is something that veterans will remember from playing 4-7 and HoSF back when those were brand new in 2020- exploding spider spam and stun snipers. I thought this would be pretty lame for a bird clear too, and planned on skipping a video for it... if not for one interaction I've never had to use until now.

See, Magallan drones have their own skill for retreating after her skills end. This is a "manual" skill activation and not a forced retreat. As such, Magallan's drones will not leave the battlefield while stunned or frozen (and under the effects of disarm and necrosis burst too, I assume). Usually this is either a completely irrelevant fact or a minor annoyance, but in T-4 the stunned drone interaction lets them stay on the field to bait stun sniper attacks rather than disappear. As drones take 20 seconds to destealth, a newly deployed drone can't be used as bait, and everybody will get stunned and I lose.

Most of the difficulty of this run was skill timing and drone positioning to ensure that Totter and Firewhistle aren't stunned at bad times (any point before the final 10 seconds) and that the exploding spiders don't, well, explode everybody. Surprisingly satisfying win in the end for such a simple map.

Music:
Endless Fight - Yakuza 5







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