This new shader and engine will change Minecraft Ray Tracing forever
►Our website: https://www.eso-ui.com
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Continuum RT aims to make fully Ray-Traced Minecraft a reality. With the use of Hierarchical Voxel Tracing, Spatio-Temporal Filtering, and the latest lighting models. They have created something absolutely stunning, and is capable of running in real time on modern consumer graphics hardware (recommended: GTX 1080 or higher).
Focal Engine aims to be a drop in replacement renderer for Minecraft that enables a much expanded feature set for shader developers while keeping mod support for both forge and fabric mods on 1.14.4+. It will be written in C++ and Vulkan, which will enable RT Hardware Acceleration on RTX GPU’s and potentially DLSS! It is currently written in Java and OpenGL 4.6, but in the near future they will be starting the transition to C++ and Vulkan. In this stage OpenGL 4.6 allows them to work on getting the core game in a good state for multithreaded rendering while retaining playability as well as the same mod compatibility as they had previously, while also enabling new features as time goes on.
It also enables in-game downloads, installation and updates for their full lineup of Continuum Shaders, and their Stratum Resourcepack.
►►Continuum RT 13 and Stratum Texture Pack:
https://continuum.graphics
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►►My photorealistic PBR textures and mod:
https://www.patreon.com/ultimateimmersion
Music by Rameses B - Nebula:
https://youtu.be/LAJGNc6uMeg
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MY ENBs AND RESHADES:
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►► https://eso-ui.com/ultimate-immersion-se-enb
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System specs:
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- AMD Ryzen 9 3950x 16-core
- G.Skill Neo 2x16GB DDR4 3600MHz
- Gigabyte Aorus GeForce RTX 2080Ti Xtreme 11GB GDDR6
- Samsung M.2 EVO PRO 970 512GB - for OS
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Minecraft is a sandbox video game created by Swedish game developer Markus Persson and released by Mojang in 2011. The game allows players to build with a variety of different blocks in a 3D procedurally generated world, requiring creativity from players. Other activities in the game include exploration, resource gathering, crafting, and combat.
Multiple gameplay modes are available. These include survival mode in which the player must acquire resources to build the world and maintain health, creative mode where players have unlimited resources to build with and the ability to fly, adventure mode where players can play custom maps created by other players with certain restrictions, and spectator mode where players can freely move throughout a world without being affected by gravity and collisions, or without being allowed to destroy or build anything.
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