Tile And Tide Wait For No Man | Land Above Sea Below (Tile-Based World Builder - Demo)
Land Above Sea Below is a world builder game where we build up the world tile by hexagonal tile, and on the face of it it seems to be a nice relaxing experience, but there's a bit of a catch. The sea levels are rising and any low-lying tiles will be submerged and lost to the waves forever!
We have to protect the very pretty Tree of Fall from the sea and to do that we have to place down tiles so they're adjacent to their fellows. When we do that, magic happens and those files and others around them raise up into the sky a little bit! The more tiles we place adjacent to those of the same type the better the effect we get.
However we only get so many turns per season and at the end of each season the sea level rises, so we have to make sure that as much of our land is raised up. To further add to the challenge are different types of tile, such as autumn grove, village and pine forest tiles, and then we have river tiles that keep any other adjacent tiles safe from flooding.
It's a game very much in the style of Dorfromantik, with the hex tiles and gorgeous world, but with more of a sense of urgency thrown in to avoid impending watery doom!
NOTE: This is the demo of the game.
Land Above Sea Below can be found here: https://store.steampowered.com/app/1922020/Land_Above_Sea_Below/
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Epic Games Creator Code: THEGEEKCUPBOARD
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Immerse yourself in the tranquil world of the eternal autumn, where your goal is to build and expand your self-built island as wisely as possible to avoid being washed away by the ever-rising sea levels. Land Above Sea Below is a fine-tuned mixture of the landscape builder, puzzle, and strategy genre, with fun and constantly challenging gameplay, yet with a nice and calm atmosphere.
Your imagination is the only limit - from the infinitely available, procedurally generated tiles you can build the island of your dreams. Build majestic forests, cascading rivers, and lovely villages.
Synergies can be created throughout properly placed groups of tiles, so your entire island can be positively affected by the placement of a single tile. Keeping this in mind from the very beginning of the game is a must.
A forward-looking strategy is the key to success. With careful planning, you can place similar tiles that interact with each other in their best possible location. These interactions result in a height increase and award you with valuable points that can be transferred to essential aids during the game. By achieving certain score points, you can unlock different rewards, like extra steps in the season, a sea level decrease, or even a new Tree of Fall.
The flood is coming at the end of every season. You need to ensure that your island - or at least your starting tile on which the Tree of Fall grows, is at a safe distance from sea level.
Features
Procedurally generated tiles - you will have infinitely available, procedurally generated tiles that you can lay on the map. This method ensures, that every island you create, and every new game you play, will be unique, and unrepeatable. Autumn groves, rivers, rocky mountains, forests, villages, and sea items will inhabit your map.
Island extensions - as you progress in expanding your island and exploring undiscovered areas on the map, you might bump into lonely, tiny islands. If you connect your main island to them, these islands (its tiles) will be attached to your land.
Infinite gameplay mode - your goal is to keep the Tree Of Fall alive. As long as this tile is above sea level, the game continues. The length of the game only depends on how long can you survive.
Minimalistic style - we deliver precisely handcrafted beautiful biomes in the game, with the minimalistic style that we love so much.
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Channel graphics designed by Penge in The Geek Cupboard.
Additional audio:
Music to Delight Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/