
Simple Pathfinding Tutorial
Ever wondered how that enemy AI manages to move through a level, navigating around corners, skipping dead-ends, and finding that shortest route to the player through a maze? I’m griffpatch, and today we will be delving into the world of enemy AI pathfinding and learn how to code a simple path finding script using Scratch to solve a maze.
We will cover:
• creating a simple maze or level in the costume editor
• Setting a goal
• Working backwards from the goal to create a pathway map of the level
• Teaching Scratch cat to follow the map
• A quick and smooth rotate towards block
• Add in many sprite clones searching out the same target
• And finally dynamic target changing
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