Tinker Tailor Stalker Spy: #954 ( Stalker ) Loner Kruglov Dark Valley Mutants

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I'm not a Loner. My name is not Kruglov. My task is to infiltrate any Factions that I choose, in order to investigate and seize any of the new prototype weapons and ammunition, that have illegally entered the Zone. I have left the Mercenary Faction to join the Loner Faction. I am the Stalker.

Encrypted Diary: I had spotted a Burer behind a downed tree in the northern fields. It was pitch black and I might have missed it, if not for my target acquisition scope. I could have zapped it in one shot, but I like a little closer engagement when given an opportunity such as this. I jumped down on the fence and was looking for a spot to jump outside, when I lost my balance and fell within. As I was using the tunnels, a Psi Storm hit, which I instantly realized would have been bad timing if I had been with the Burer.

As the Psi Storm passed over the Dark Valley, I got up in my lookout corner and spotted a Chimera in the western field. It must have been a really tough one to get zapped one time and then take off running. The zombies nearby were not so lucky. After the Psi Storm, I went back to the northern, got out my knife and went out to meet the Burer.

When I returned to the Bandit Base, I heard gunfire and quickly to the other side at the western gate. There had been two Bandits sentries that I had donated some nice SIG rifles to. When I arrived, I found one dead and the other one missing. I heard some mutant noises and went up to the platform overlooking everything, expecting a Bloodsucker but none arrived. I went down and looked for the other Bandit body. Going towards the bowl there, I spotted a Borya in the bushes and the source of what had killed the sentries. I tried to give it a chance to not chase me back to the western gate, but I guess it couldn't help being what it was, and I had to kill the Borya.

* Game Note: The barbed wire fence, on top of the walls, has an invisible barrier that did not allow me to jump outside the walls. When jumping on top, you have to hit it at the right spot, to go in or out in some places.




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