Tom Clancy’s Ghost Recon® Breakpoint: Cold & Calculated

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Duration: 58:23
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Weapon: 416, F40
Outfit/Gear: Visual Palette 3
Mission: Clear the Facility and Take out the Drones

Briefing:
The Outcasts have suffered setbacks in the Silent Mountain region of Auroa and are requesting our help. Apart from the rough terrain and strategic placement of enemy bases which makes them almost impossible to invade, there is also the dire matter of drones to deal with as well.

When it comes to armoured machines, be it land or air, Sentinel and the Wolves still have the upper hand. We've levelled the playing field by being quick on the draw and using effective weapons to counter, but eventually we will lose our stance and it could have dreadful consequences to all of us fighting against the oppressing regime.

So we'll bring the fight to them. We've targeted two facilities of interest which should create and effective blow to the enemy once we take their drones out. First is the Natural Hazards Control where a ground drone is fully active and has cost some friendly lives. Next is an experimental drone by Camp Weasel. Our primary interest is the drone, so if you take it out, evade the enemy rather than facing them. We'll fight them another day. Finally there is an Azrael, but we don't know its final location, however Intel is banking om the hope that you'll find evidence at one of the facilities you're heading into. This aerial may have data that could be useful for our tech boys, so rather than destroying it, hack its computer and download its data. This may trigger an enemy QRF response, so be ready.

Succeeding in this mission should be a game changer that can change the course of this rebellion. Good luck, Ghosts!







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Tom Clancy’s Ghost Recon® Breakpoint
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