Tom Clancy’s Ghost Recon® Breakpoint: Security Breach

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Briefing
After an extensive investigation, the intel we've put together confirms that the Wolves are field testing a new from of security system to better protect their outposts in Auroa. In a nutshell, any alarm set off or any caller requesting backup would set off heavily armed airborne drones, to assist the enemy in need.

Command suspects our counterparts have been working on this for some time since our extensive work here has diminished the enemy soldiers' numbers somewhat. Sentinel recruiting has reached its lowest yet, probably to do with their poor performance in Auroa as well as their high death rates, not to mention the risks involved in working here. In addition, and as you're well aware, you don't just become a Wolf - much like a Ghost, you need combat experience and a semester to a year's hard basic training in your resume.

So the Wolves have resorted to the next best thing: machines. Specifically, armed drones that would respond the second they're called. This would in turn be of great threat to you Ghosts, since we're already starved of modern machinery to counterpart this deadly menace. The only way we can put this project down, or at least slow it down, is to disrupt its effectiveness by damaging the heart of where it's managed. This is where you Ghosts come into play.

The mission will take place in three stages: you will first raid Control Station Viper 04 where the armed QRF drones are currently stationed; then, you will head to the Skell Foundation Office where you will hack into the security centre and upload a virus into the software, effectively damaging the programme itself; finally, you will raid the nearest Wolf Camp, in this case Outpost Green Viper, where the project took motion and take out any enemy combatants inside - Wolf or otherwise. This will not only halt the project in its tracks, but it will also showcase that we are capable of shutting it down, taking them all out and rendering it effectively useless.

You know what you're up against, but Command stresses that key to this mission is essentially stealth, especially at the Outpost itself. Expect a heavily armed and well-prepared enemy. You may also encounter some enemy QRF (mechanised soldiers) once you've hacked into the mainframe.

Oh, and one more thing: there has been recent activity of Sentinel air support in the Infinity province. If you come across any, do feel free to take them out, or trigger them so that their 'bagman' may leg it with the vehicle itself. It won't matter either way, since, for the moment, they're not our priority.

Good luck, Ghosts!







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Tom Clancy’s Ghost Recon® Breakpoint
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