Tongue of the Fatman (1989) Introduction in BEAR-O-VISION™ (MS-DOS) (4K)
Game strange—fight ugly aliens, humans, things with too many arms. Buy moves, throw guts, win money. Graphics weird, music wild—like dream after eating bad berries. Not easy, not normal, but Bear keep playing… something about it make bear curious. Maybe too curious!
Tongue of the Fatman, released in 1989 for MS-DOS and later ported to the Commodore 64 and Sega Genesis (as Mondu's Fight Palace), is a bizarre and cult-favorite fighting game developed by Brian A. Rice, Inc. and published by Activision. Set in a sci-fi arena where various alien species brawl for fame and money, players choose from a roster of eccentric characters—including mutants, cyborgs, and monsters—to face off in brutal one-on-one combat. The game stands out for its grotesque art style, quirky humor, and unconventional mechanics, including a betting system and purchasable power-ups. Known for its weirdness and high difficulty, Tongue of the Fatman is remembered more for its strange charm and surreal atmosphere than polished gameplay, earning it a curious spot in retro gaming history.
What is BEAR-O-VISION™?
It's the visual quality standard preferred by bears, specifically rendered in VGA per-pixel at 4K resolution. It's among the highest quality output available for old games at the time of publish.
Dosbox output is OpenGL
Scaler is Normal3x
GLshader is crt-fakelottes-flat