Top Differences Between Mobile and AAA Live Service Games (Scott Hartsman Interview)
Industry veteran Scott Hartsman pulls back the curtain on what makes mobile live service (or free-to-play) so different from the core (AAA, PC and console) market, and what strategies works best for each platform.
Read the full interview here! https://gdconf.com/article/the-truth-about-live-service-games-insights-from-industry-veteran-scott-hartsman/
GDC returns to San Francisco in March 2026! For more information, be sure to visit our website and subscribe to the GDC mailing list: http://www.gdconf.com/subscribe.
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.