Trials of MEH-NA - One JRPG A Month

Trials of MEH-NA - One JRPG A Month

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Published on ● Video Link: https://www.youtube.com/watch?v=N-ebQYu163M



Trials of Mana
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Review
Duration: 5:09
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The next video in my one JRPG a month series. This month we're taking a look at Trials of Mana, released back on the 24th of April 2020 on Nintendo Switch, PC and PS4. So here is my Trials of Mana Review. Last month was the first month that I failed to beat a JRPG so sorry for that, but I will finish 12 by the end of the year.

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A little bit about the game:

Trials of Mana is an action role-playing game in which the player controls a selection of three out of six protagonists; while each begins with their own narrative, they are drawn into a single quest to defeat the Benevodons and save the Mana Tree.[1] The game is a 3D remake of the 1995 Super Famicom title of the same name.[1][5] The overall narrative and basic gameplay principles remain the same, but redesigned for a navigable 3D overworld.[1] During exploration, the player can meet with other playable characters both before their recruitment and in various locations if they remain outside the party.[6] Upon meeting a selected playable character, the player has the option of either viewing an explanatory cutscene, or playing through that character's prologue.[4]

The chosen player characters navigate the overworld—split between town and country environments—and fight enemies in real-time combat.[4][7] During exploration, the player can find items, treasure chests and hidden areas; a common reward is lucre, the in-game currency.[7] The party fights using light and heavy melee attacks when within range, character-specific special skills unlocked through a distinct levelling system, tiered character class skills, and combined attacks between all three characters.[4][8][9] Fighting enemies is rewarded with experience points, which raise a character's health (HP) and magic (MP). It also earns Training Points, which are fed into specific attributes to unlock new skills. A new addition is the "Ability" system. Abilities are moves and passive buffs which can be unloked through the Training system. Chain Abilities are passive abilities which can be used by any character once unlocked, while attack-based Class Abilities are automatically unlocked and applied upon changing class.[6]

During the game, the player finds various items, ranging from healing items to money and items that impact player or enemy statistics. Also found are Item Seeds, which can be planted in special pots in towns. There are different classes of Item Seed which produce better quality items, and a "Planter Level" which impacts the frequency of Item Seed drops and the quality of items.[6] Within the environment, a recurring series character called Li’l Cactus is hidden, with finding them in each location granting rewards to the party. Once the main story is completed, a post-game storyline with its own class is unlocked, and after this is completed players can select New Game+ to carry over their character level, common items, and some collectables into a new campaign.[10]

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