TRUMPET TURRET | Rust update 28th February 2020
In this week's Rust Update there's a new turret combo in town, the TURRRUMPET! Plus some amazing new cinematic and admin commands, ocean level etc etc etc.
My links:
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Commands mentioned in this video:
oceanlevel (0 is default level)
underwater_effect 0/1 (turn underwater effect off and on)
Meta.add convar for incremental key bindings (e.g. bind x "meta.add env.oceanlevel 0.1" to increment by 0.1 per press, can also be used with negative amounts)
Debugcamera_guide 0 - 4 (0 = off, 1 = rule of thirds, 2 = golden ratio, 3 = aspect ratio, 4 = crosshairs)
debugcamera_guide_aspectration (then add 2.35 1 = 2.35:1, 4 3 = 4:3, 16 9 = 16:9 and so on)
debugcamera_guide_color (uses RGB, so 0 0 0 = black, 1 1 1 = white etc)
camera parenting: Look at an entity and press F whilst in debugcamera mode. Tab cycles between bones (if the entity has bones). WASD control offset, arrow keys/shift+arrow keys control orbit.
debugcamera_bonerotation 0/1 (turn bone rotation off and on)
demo.browser (type into console whilst in options menu to open)
demo.hud 0/1 (turn demo HUD off and on)
Thank you for watching. Please check out the other Rust content on my channel - a weekly development update, concept limbo and the Rust back-story
console edition trailer 2020 - Xbox one & PS4: https://youtu.be/HbO8IvlbHTg
Playlists:
Games within games: https://www.youtube.com/playlist?list=PLJvStp_WGqCquKn8PnQd7_-fxAHPR8vZ5
Rust update: https://www.youtube.com/playlist?list=PLJvStp_WGqCq_BKRLmqhyHEZvAvVuffAl
Concept limbo: https://www.youtube.com/playlist?list=PLJvStp_WGqCpr1D_neFp0eYG6ggsZyUuM
The Rust back-story: https://www.youtube.com/playlist?list=PLJvStp_WGqCrS0HMYaS_Js00nPECOu3Rq
Gameplay footage from Rust
Production Music courtesy of Epidemic Sound
Rust font created by and used with kind permission of Ben Kohan
#rust #shadowfrax #update
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