TUROK 3 multiplayer gameplay all modes (bots) - Project64 4K 60 fps - Missing in the remaster
Joseph longplay Remaster 4K: https://www.youtube.com/watch?v=bWq7W-9wylg
Danielle longplay Project 64 HD 60 fps: https://www.youtube.com/watch?v=qfAseLl3YI0
(English below) Gameplay del multijugador de Turok 3: Shadow of Oblivion, jugando partidas cortas con bots mostrando todos los modos de juego disponibles. Lo juego en el emulador Project64, con la mejora que permite jugar al juego a 60 fps (como mostré en mi longplay de la campaña jugando con Danielle de hace unos meses) y en widescreen a resolución 4K.
El reciente remaster de Turok 3 me parece un buen remaster. Sin embargo, una gran decepción para mi ha sido la falta del modo multijugador, al que le eché unas cuantas partidas en su día (yo compré el juego para mi Nintendo 64 casi de salida). Fue una forma estupenda de alargar la vida del título, pues la campaña jugando con ambos personajes te lo ventilas en 10 horas o menos. El modo multijugador tenía una buena cantidad de modos de juego y de arenas, y lo mejor, disponía de bots, por lo que se podía jugar aunque no tuvieses amigos con los que jugar. Los bots no tienen una gran inteligencia artificial, pero hacen el apaño. Así que quería recordar un poco como era, y de paso grabar un gameplay para el canal mostrándolo.
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Turok 3: Shadow of Oblivion multiplayer gameplay, playing short matchs with bots showing all the available game modes. I play it in the Project64 emulator, with the improvement that allows to play the game at 60 fps (as I showed in my longplay of the campaign playing with Danielle a few months ago) and in widescreen at 4K resolution.
The recent Turok 3 remaster looks like a good remaster to me. However, a big disappointment for me has been the lack of multiplayer mode, which I played a few games of back in the day (I bought the game for my Nintendo 64 almost out of the box). It was a great way to extend the life of the title, because the campaign playing with both characters last only 10 hours or less. The multiplayer mode had a good amount of game modes and arenas, and best of all, it had bots, so you could play even if you didn't have friends to play with. The bots don't have great artificial intelligence, but they get by. So I wanted to remember a little bit how it was, and to record a gameplay for the channel showing it.
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