Tutorial: ripping textures and 3D models from Playstation 2 games (part 2: models)

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Published on ● Video Link: https://www.youtube.com/watch?v=iHlJ3qO4lys



Resident Evil 4
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Let's Play
Duration: 21:46
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Tutorial: how to extract textures and 3D models from Playstation 2 games (part 2: extracting models, fixing problems and refining/smoothing, applying textures to the model). Tutorial in English.
his tutorial is split in two parts (two videos, one video for each part). In the first part I have shown how to extract the textures from PS2 games, in this second part I show how to extract the 3D models.

Things that you will learn in this tutorial:
1) Extract models from PS2 games using PCSX2
2) Fixing critical problems of distortion in the 3D models (PCSX2 model converter)
3) Moving and placing the gismo/pivot (XYZ arrows), remove undesired models (clean up the target model)
4) Resize and move the model, fix problems with the orientation of faces in the model (normals) and resize the normals indicator.
5) Refine or smooth the model (auto smooth)
6) Split the model in multiple objects to apply the textures for each matching object
7) Fixing remaining distortion problems in the model using a skew modifier

Software required:
- PCSX2 (v0.9.8): http://pcsx2.net/download/category/34-pcsx2-v0-9-8.html
- PCSX2 Model Converter: http://www.mediafire.com/file/t5exm9juo45uct2/PCSX2ModelConverter.zip
- 3ds Max (trial): http://www.autodesk.com/products/3ds-max/free-trial

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