UE4 Level Streaming, Math for Game Engines
Channel:
Subscribers:
2,640
Published on ● Video Link: https://www.youtube.com/watch?v=950h2to-N6M
First 10 minutes of class were spent talking about how to do Level Streaming in UE4, which allows chunks of your levels to load and unload as you walk around.
Then I opened up a book I just bought by accident on Amazon, called Mathematics for 3D Game Programming and went through some of it, showing different important mathematical concepts useful for game developers. I like it overall, as it is a good collection of mathematical tools for our toolbox, but it's a bit light on applications of them. I usually like to see real life examples of how math is used to really grasp why I should bother learning it.
Other Videos By Bill Kerney
2021-10-27 | Racism and Computer Science |
2021-10-27 | Making an Image Filter in C++ Version 1 |
2021-10-27 | Making an Image Filter in C++ Version 2 |
2021-10-26 | Roughing out a level |
2021-10-26 | Playing CustomTF and Brief Introduction to Modding It |
2021-10-26 | C++ Trivia, Recursion, Proof by Induction |
2021-10-25 | Week 12 Day 1 - Parsing Input with Readlib |
2021-10-25 | The Definition(s) of Racism and Ethnicity |
2021-10-22 | Reading from Multiple Files at the Same Time |
2021-10-22 | The Therac-25 Tragedy and the Impact of Computer Science on the World |
2021-10-21 | UE4 Level Streaming, Math for Game Engines |
2021-10-21 | UE4 Inventory System, Modding Quake 1 |
2021-10-21 | Recursive Maze Solving |
2021-10-20 | Reading from a File into a Vector of a Class |
2021-10-20 | Framing Part II |
2021-10-19 | Intersection Testing |
2021-10-19 | Mergesort |
2021-10-18 | Scope Resolution Operator, Namespaces, Enum Classes |
2021-10-18 | Framing |
2021-10-16 | Fallacies: Appeal to Ignorance, Correlation is Causation |
2021-10-15 | The Society of Creative Anachronism |
Tags:
is50b
level streaming
ue4
math for 3d games