[UE4/BP] Auto-Chess Live-Dev #92 | Better Death Feedback

[UE4/BP] Auto-Chess Live-Dev #92 | Better Death Feedback

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Published on ● Video Link: https://www.youtube.com/watch?v=rmPMNFoAlvQ



Game:
Unreal (1998)
Duration: 21:49
92 views
5


In this video we're trying to improve battlefield readability by reducing dead unit cluster and manipulating the unit material emissive property.

This series of videos showcases the live development of a prototype game of the genre "auto-battler", also known as "auto-chess".

Join the conversation and ask for help on Discord: http://discord.io/YunCorp







Tags:
unreal 4
unreal engine
tutorial
auto chess
blueprint



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