Ultima IV - Randomizer - Standard Flags - 2020-08-24
Run of an Ultima 4 Randomizer seed. Trying out some new flags from version 1.6. There was some technical issues in the run where we got duplicate items and one item did not exist in the seed, but we were able to overcome that with some cleverness near the end. ^^
Randomizer can be found here: https://github.com/Gilmok/U4Rando
Watch live at https://www.twitch.tv/squibbons
Randomizer Version - 1.6
Randomizer Seed - 835261641757195264
Randomizer Flags - M4BTAP1R6C6V3I2H2G2Y8ZUL6v8r3c3
Put Balloon next to Castle Britannia
Randomizer spells learned by Spell Teaching Villagers
Make the Overworld Map Smaller with 12 tiles of sea on each border
Useful Runes
Randomize Items at Search Locations
Randomize all items including stones
Include Avatar Equipment in shuffle
Include Scale item
Include Altar Items
Enforce Shop Non-Compete
Replace +2 Axe with Guild Item
Replace Skull with Guild Item
Randomize Enemy Abilities
Start the Abyss at Floor 8
Add 150 gold to each chest with gold
Start Gold randomized at 0-1000 Gold
Grant partial avatarhood in a random number of virtues
Virtue set to Worth of Avatarhood
Starting Items set to Random
Starting Herbs set to Random
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